Dynamic light sculptures
Vitra is an ensemble of lively light sculptures that modulate the atmosphere of the space. It plays with rhythms of color and intensity that fluctuate from barely noticeable to nearly blinding. As an installation Vitra unfolds a poetic of presence and absence to convey a sense of spatial openness and an experience of temporal suspension.
Sensum is an instrument to experiment with the sensory effects of LED light. It consists of a helmet that triggers the sense of sight through dynamic patterns of color, intensity, and movement. It explores how digital technologies offer algorithmic properties and lighting possibilities that alter our physiological condition and generate new sensations. Sensum provokes lived experiences that range from visual illusions to complex cross-sensorial effects, haptic hallucinations, and time distortions.
Production: Mapp Mtl
Gallery: Never Apart
Photo: Vjosana Shkurti
upClouder is a startup project proposing a true alternative to what we call “cloud computing”: it aims at putting our digital data inside real clouds instead of the traditional servers.
This project develops a technology called “dataclouding” allowing for the creating of functional prototypes, concrete research work and hopefully a viable startup.
upClouder is both coherent and offbeat at the same time, inviting imagination and humor into the worlds of research, technology and startups.
As part of AAM with Alexandre Dechosal and Maxime Foisseau
Interactive light and sound installation
Programmed video series
Remodelling is a series of programs where the video’s data generates is own editing.
Suspended structure, joystick, computer, light, sound
fileDriver is an arcade game reduced to its purest material. Immersed in the flows of light and sound the game generates, the spectator builds his own mental images and refine them as he gets accustomed to the installation.
Custom helmet, computer, light, sound
Helmetron is a light and sound instrument for computers. By diving through the heart of the machine we experience its own data flow and get stimulated as the files get turned into sound and light.
This immersive helmet breaks through the barrier of conventional interfaces and allow for an organic link between the participant and the computer’s digital processes.
aPhone is a simple mobile phone ringing without ever stopping, only its fall allows for a lull before the ringtone sounds again. Being pulled between coping with the noise or risking to destroy the device, the spectator can’t help but put into question his attitude toward technology.